
NekoTraps 1.7.1
Trap your entities in boxes!
[ + ] added reload command auto completer
[ + ] The option trap_mob_throw was added to allow boxes with a mob inside to be thrown and opened upon collision with something
[ x ] An error with the world configuration has been corrected.
[ / ] Now traps can be placed on full snow blocks and on some plants.
[ + ] The option to block by worlds has been added
[ + ] added throwable traps (like pokeball)
[ + ] added trap chance and break chance to nekoball
[ + ] Now traps can be thrown like a pokeball. Just activate the 'enable_trap_throw' option in the configuration!
[ + ] The "%translated_type%" placeholder has been added, automatically translating the entity type into the player's client language. For example: "Type: Zombie."
[ + ] The "%entity_type%" placeholder has been modified; now, the entity type will be automatically translated into the player's client language. For example: "Zombie."
[ x ] Placeholder values like %entity_health% are now rounded to have fewer decimal places.
placeholders: %entity_health%, %entity_max_health%, %entity_damage%, %entity_damage_speed%, %entity_name%

[ + ] Added beta compatibility with MythicMobs.
MythicMobs is a very large plugin so there are bound to be bugs and for that reason this is in beta.
You can report any type of error to me on discord!