
【AdvancedCoinflip】 10.24.3
⚡️MySQL & SQLite ✅RGB Color ✅ Highly customizable✅ BungeeCord/Velocity✅⚡️
Added MySQL option UseSSL to fix potential caching_sha2_password on MySQL 8
Fixed issue with disabling economy providers in config
Fixed crash on reload.
Added more placeholders ( %CURRENCY%, %MONEY%, %SIDE% ) to
Messages.NotEnoughMoney
GUI.ErrorNoFunds.DisplayName
GUI.ErrorNoFunds.Lore
GUI.Game.DisplayName
GUI.Game.Lore
GUI.GameOwn.DisplayName
GUI.GameOwn.Lore
Hotfix for experience provider
Added new Experience provider, players can now gamble with ther xp points. Both players must be online.
Hotfix for custom game item provider
Updated Sound library
This update contains new Ingame Item Currency & Fixed default provider option
You can setup any item you want by NAME, LORE, CUSTOM MODEL DATA
BASE64 (not tested yet) & ITEM_FLAGS (in future update maybe?)
For now both players needs to be online, i will implement offline support later.
You can edit these values in Settings.Providers.CUSTOMITEMPROVIDER
# Custom item provider
CUSTOMITEMPROVIDER:
Enabled: true
DisplayCurrencyName: ITEMS
Item:
Material: GOLD_INGOT # Material of item
DisplayName: '' # Display name of item, if empty or only color codes: name & item meta check will be skipped, so you can use items without item meta
Lore: [] #
CustomModelData: 0 # CustomModelData of item
Base64: 0 # used only with PLAYER_HEAD material
ItemFlags: [] # [url]https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/inventory/ItemFlag.html[/url] - NOT USED YET
This update brings up two new options Under Settings section.
DisabledGamemodes:
- ADVENTURE
- CREATIVE
- SPECTATOR
DisabledWorlds:
- 'world_name'
Also added two new permissions for bypass these restrictions
cf.world_bypass
cf.gamemode_bypass
Now you can use %PLAYER1% & %PLAYER2% placeholders in AnimationGUI.Title
A new animation system has been added.
Animations can be edited in animation.yml file.
If you wish to use previous animation just set AnimationGUI.AnimationID to empty string
AnimationGUI.AnimationLenght will be ignored if using new system, new animations ends automatically after animating all ticks
default animation.yml
#animation: #animation name used in config.yml
# '0': #tick - needs to be numeric
# 'GREEN_STAINED_GLASS_PANE': #custom name-whatever
animation:
'0':
GREEN_STAINED_GLASS_PANE:
Slots: [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26]
Material: "GREEN_STAINED_GLASS_PANE"
DisplayName: "§7"
Base64: 0
CustomModelData: 0
Amount: 1
Glow: false
ItemFlags:
- HIDE_ENCHANTS
- HIDE_ATTRIBUTES
LIME_STAINED_GLASS_PANE:
Slots: [0, 1, 2, 3, 4, 5, 6, 7, 8]
Material: "LIME_STAINED_GLASS_PANE"
DisplayName: "§7"
Base64: 0
CustomModelData: 0
Amount: 1
Glow: false
ItemFlags:
- HIDE_ENCHANTS
- HIDE_ATTRIBUTES
'1':
GREEN_STAINED_GLASS_PANE:
Slots: [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26]
Material: "GREEN_STAINED_GLASS_PANE"
DisplayName: "§7"
Base64: 0
CustomModelData: 0
Amount: 1
Glow: false
ItemFlags:
- HIDE_ENCHANTS
- HIDE_ATTRIBUTES
LIME_STAINED_GLASS_PANE:
Slots: [9, 10, 11, 12, 13, 14, 15, 16, 17]
Material: "LIME_STAINED_GLASS_PANE"
DisplayName: "§7"
Base64: 0
CustomModelData: 0
Amount: 1
Glow: false
ItemFlags:
- HIDE_ENCHANTS
- HIDE_ATTRIBUTES
'2':
GREEN_STAINED_GLASS_PANE:
Slots: [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26]
Material: "GREEN_STAINED_GLASS_PANE"
DisplayName: "§7"
Base64: 0
CustomModelData: 0
Amount: 1
Glow: false
ItemFlags:
- HIDE_ENCHANTS
- HIDE_ATTRIBUTES
LIME_STAINED_GLASS_PANE:
Slots: [18, 19, 20, 21, 22, 23, 24, 25, 26]
Material: "LIME_STAINED_GLASS_PANE"
DisplayName: "§7"
Base64: 0
CustomModelData: 0
Amount: 1
Glow: false
ItemFlags:
- HIDE_ENCHANTS
- HIDE_ATTRIBUTES
'3':
GREEN_STAINED_GLASS_PANE:
Slots: [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26]
Material: "GREEN_STAINED_GLASS_PANE"
DisplayName: "§7"
Base64: 0
CustomModelData: 0
Amount: 1
Glow: false
ItemFlags:
- HIDE_ENCHANTS
- HIDE_ATTRIBUTES
LIME_STAINED_GLASS_PANE:
Slots: [0, 1, 2, 3, 4, 5, 6, 7, 8]
Material: "LIME_STAINED_GLASS_PANE"
DisplayName: "§7"
Base64: 0
CustomModelData: 0
Amount: 1
Glow: false
ItemFlags:
- HIDE_ENCHANTS
- HIDE_ATTRIBUTES
'4':
GREEN_STAINED_GLASS_PANE:
Slots: [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26]
Material: "GREEN_STAINED_GLASS_PANE"
DisplayName: "§7"
Base64: 0
CustomModelData: 0
Amount: 1
Glow: false
ItemFlags:
- HIDE_ENCHANTS
- HIDE_ATTRIBUTES
LIME_STAINED_GLASS_PANE:
Slots: [9, 10, 11, 12, 13, 14, 15, 16, 17]
Material: "LIME_STAINED_GLASS_PANE"
DisplayName: "§7"
Base64: 0
CustomModelData: 0
Amount: 1
Glow: false
ItemFlags:
- HIDE_ENCHANTS
- HIDE_ATTRIBUTES
'5':
GREEN_STAINED_GLASS_PANE:
Slots: [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26]
Material: "GREEN_STAINED_GLASS_PANE"
DisplayName: "§7"
Base64: 0
CustomModelData: 0
Amount: 1
Glow: false
ItemFlags:
- HIDE_ENCHANTS
- HIDE_ATTRIBUTES
LIME_STAINED_GLASS_PANE:
Slots: [18, 19, 20, 21, 22, 23, 24, 25, 26]
Material: "LIME_STAINED_GLASS_PANE"
DisplayName: "§7"
Base64: 0
CustomModelData: 0
Amount: 1
Glow: false
ItemFlags:
- HIDE_ENCHANTS
- HIDE_ATTRIBUTES
'6':
GREEN_STAINED_GLASS_PANE:
Slots: [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26]
Material: "GREEN_STAINED_GLASS_PANE"
DisplayName: "§7"
Base64: 0
CustomModelData: 0
Amount: 1
Glow: false
ItemFlags:
- HIDE_ENCHANTS
- HIDE_ATTRIBUTES
LIME_STAINED_GLASS_PANE:
Slots: [0, 1, 2, 3, 4, 5, 6, 7, 8]
Material: "LIME_STAINED_GLASS_PANE"
DisplayName: "§7"
Base64: 0
CustomModelData: 0
Amount: 1
Glow: false
ItemFlags:
- HIDE_ENCHANTS
- HIDE_ATTRIBUTES
'7':
GREEN_STAINED_GLASS_PANE:
Slots: [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26]
Material: "GREEN_STAINED_GLASS_PANE"
DisplayName: "§7"
Base64: 0
CustomModelData: 0
Amount: 1
Glow: false
ItemFlags:
- HIDE_ENCHANTS
- HIDE_ATTRIBUTES
LIME_STAINED_GLASS_PANE:
Slots: [9, 10, 11, 12, 13, 14, 15, 16, 17]
Material: "LIME_STAINED_GLASS_PANE"
DisplayName: "§7"
Base64: 0
CustomModelData: 0
Amount: 1
Glow: false
ItemFlags:
- HIDE_ENCHANTS
- HIDE_ATTRIBUTES
'8':
GREEN_STAINED_GLASS_PANE:
Slots: [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26]
Material: "GREEN_STAINED_GLASS_PANE"
DisplayName: "§7"
Base64: 0
CustomModelData: 0
Amount: 1
Glow: false
ItemFlags:
- HIDE_ENCHANTS
- HIDE_ATTRIBUTES
LIME_STAINED_GLASS_PANE:
Slots: [18, 19, 20, 21, 22, 23, 24, 25, 26]
Material: "LIME_STAINED_GLASS_PANE"
DisplayName: "§7"
Base64: 0
CustomModelData: 0
Amount: 1
Glow: false
ItemFlags:
- HIDE_ENCHANTS
- HIDE_ATTRIBUTES
'9':
GREEN_STAINED_GLASS_PANE:
Slots: [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26]
Material: "GREEN_STAINED_GLASS_PANE"
DisplayName: "§7"
Base64: 0
CustomModelData: 0
Amount: 1
Glow: false
ItemFlags:
- HIDE_ENCHANTS
- HIDE_ATTRIBUTES
LIME_STAINED_GLASS_PANE:
Slots: [0, 1, 2, 3, 4, 5, 6, 7, 8]
Material: "LIME_STAINED_GLASS_PANE"
DisplayName: "§7"
Base64: 0
CustomModelData: 0
Amount: 1
Glow: false
ItemFlags:
- HIDE_ENCHANTS
- HIDE_ATTRIBUTES
'10':
GREEN_STAINED_GLASS_PANE:
Slots: [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26]
Material: "GREEN_STAINED_GLASS_PANE"
DisplayName: "§7"
Base64: 0
CustomModelData: 0
Amount: 1
Glow: false
ItemFlags:
- HIDE_ENCHANTS
- HIDE_ATTRIBUTES
LIME_STAINED_GLASS_PANE:
Slots: [9, 10, 11, 12, 13, 14, 15, 16, 17]
Material: "LIME_STAINED_GLASS_PANE"
DisplayName: "§7"
Base64: 0
CustomModelData: 0
Amount: 1
Glow: false
ItemFlags:
- HIDE_ENCHANTS
- HIDE_ATTRIBUTES
'11':
GREEN_STAINED_GLASS_PANE:
Slots: [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26]
Material: "GREEN_STAINED_GLASS_PANE"
DisplayName: "§7"
Base64: 0
CustomModelData: 0
Amount: 1
Glow: false
ItemFlags:
- HIDE_ENCHANTS
- HIDE_ATTRIBUTES
LIME_STAINED_GLASS_PANE:
Slots: [18, 19, 20, 21, 22, 23, 24, 25, 26]
Material: "LIME_STAINED_GLASS_PANE"
DisplayName: "§7"
Base64: 0
CustomModelData: 0
Amount: 1
Glow: false
ItemFlags:
- HIDE_ENCHANTS
- HIDE_ATTRIBUTES
'12':
GREEN_STAINED_GLASS_PANE:
Slots: [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26]
Material: "GREEN_STAINED_GLASS_PANE"
DisplayName: "§7"
Base64: 0
CustomModelData: 0
Amount: 1
Glow: false
ItemFlags:
- HIDE_ENCHANTS
- HIDE_ATTRIBUTES
LIME_STAINED_GLASS_PANE:
Slots: [0, 1, 2, 3, 4, 5, 6, 7, 8]
Material: "LIME_STAINED_GLASS_PANE"
DisplayName: "§7"
Base64: 0
CustomModelData: 0
Amount: 1
Glow: false
ItemFlags:
- HIDE_ENCHANTS
- HIDE_ATTRIBUTES
'13':
GREEN_STAINED_GLASS_PANE:
Slots: [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26]
Material: "GREEN_STAINED_GLASS_PANE"
DisplayName: "§7"
Base64: 0
CustomModelData: 0
Amount: 1
Glow: false
ItemFlags:
- HIDE_ENCHANTS
- HIDE_ATTRIBUTES
LIME_STAINED_GLASS_PANE:
Slots: [9, 10, 11, 12, 13, 14, 15, 16, 17]
Material: "LIME_STAINED_GLASS_PANE"
DisplayName: "§7"
Base64: 0
CustomModelData: 0
Amount: 1
Glow: false
ItemFlags:
- HIDE_ENCHANTS
- HIDE_ATTRIBUTES
'14':
GREEN_STAINED_GLASS_PANE:
Slots: [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26]
Material: "GREEN_STAINED_GLASS_PANE"
DisplayName: "§7"
Base64: 0
CustomModelData: 0
Amount: 1
Glow: false
ItemFlags:
- HIDE_ENCHANTS
- HIDE_ATTRIBUTES
LIME_STAINED_GLASS_PANE:
Slots: [18, 19, 20, 21, 22, 23, 24, 25, 26]
Material: "LIME_STAINED_GLASS_PANE"
DisplayName: "§7"
Base64: 0
CustomModelData: 0
Amount: 1
Glow: false
ItemFlags:
- HIDE_ENCHANTS
- HIDE_ATTRIBUTES
'15':
GREEN_STAINED_GLASS_PANE:
Slots: [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26]
Material: "GREEN_STAINED_GLASS_PANE"
DisplayName: "§7"
Base64: 0
CustomModelData: 0
Amount: 1
Glow: false
ItemFlags:
- HIDE_ENCHANTS
- HIDE_ATTRIBUTES
LIME_STAINED_GLASS_PANE:
Slots: [0, 1, 2, 3, 4, 5, 6, 7, 8]
Material: "LIME_STAINED_GLASS_PANE"
DisplayName: "§7"
Base64: 0
CustomModelData: 0
Amount: 1
Glow: false
ItemFlags:
- HIDE_ENCHANTS
- HIDE_ATTRIBUTES
'16':
GREEN_STAINED_GLASS_PANE:
Slots: [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26]
Material: "GREEN_STAINED_GLASS_PANE"
DisplayName: "§7"
Base64: 0
CustomModelData: 0
Amount: 1
Glow: false
ItemFlags:
- HIDE_ENCHANTS
- HIDE_ATTRIBUTES
LIME_STAINED_GLASS_PANE:
Slots: [9, 10, 11, 12, 13, 14, 15, 16, 17]
Material: "LIME_STAINED_GLASS_PANE"
DisplayName: "§7"
Base64: 0
CustomModelData: 0
Amount: 1
Glow: false
ItemFlags:
- HIDE_ENCHANTS
- HIDE_ATTRIBUTES
'17':
GREEN_STAINED_GLASS_PANE:
Slots: [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26]
Material: "GREEN_STAINED_GLASS_PANE"
DisplayName: "§7"
Base64: 0
CustomModelData: 0
Amount: 1
Glow: false
ItemFlags:
- HIDE_ENCHANTS
- HIDE_ATTRIBUTES
A new API was added for developers. API can be found here: DexterSK/CoinFlipAPI (github.com)
Fixed clickable messages when update is available.
Added option to change side names
Settings:
Sides:
- '&e&lHeads'
- '&c&lTails'
Sounds now supports ItemsAdder sounds.
Usage: "IASound: dextersk:music_disc.ignite, 1.0f, 1.0f"