EconomyShopGUI icon

EconomyShopGUI 6.12.2

This is a simple and free to use GUI shop plugin!

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EconomyShopGUI v5.0.3

- Fixed NPE while trying to load chat API

EconomyShopGUI v5.0.2

Added:
- '%player_displayname%' placeholder for use in navigation bar items/messages to get the players name including prefixes/suffixes using Vault
Changed:
- Chatcolors will now be stripped from item/player names using the DiscordSRV hook
Fixed:
- IndexOutOfBoundsException when updating item lore

EconomyShopGUI v5.0.1

Changed:
- Updated API to v1.4.2

Fixed:
- Error when using the SellGUI

EconomyShopGUI v5.0.0 | Release version

Added:

- Support for sell multipliers
- DiscordSRV hook to log transactions
- UltraEconomy support
- Dynamic shop display prices which activly show item discounts/multipliers
- Config option to automatically resize the GUI for bedrock players
- Navigation bar action for the buy/sell screen to toggle buying/selling mode
- Support for sub sections using the item option 'section: Blocks'

Changed:

- Permissions to sell items('sellall.all', 'sellallitem.all', 'sellallhand.all', 'sellgui.all') are now defaulted
- Permissions to open shops('shop.all') are now given by default
- Command tab completion will no longer show if you don't have permissions
- It is no longer required to set a buy and sell price for an item

Fixed:

- Language files not updating automatically

EconomyShopGUI v5.0.0-b.3

- Fixed shop lore not applying to items without buy/sell price
- DiscordSRV hook will now also show bedrock player skull textures
- Attempt at fixing plugin not detecting bedrock players when using a proxy
- Discounted/multiplied prices would have more then 2 decimals

EconomyShopGUI v5.0.0-b.2

- Fixed sell multipliers only enabling when the section had a discount active
- Placeholder '%player_name%' can now be used in the DiscordSRV auther/footer image
- Button to switch buy/sell mode will now automatically appear with a config update

EconomyShopGUI v5.0.0-b.1

Added:

- Support for sell multipliers
- DiscordSRV hook to log transactions
- UltraEconomy support
- Dynamic shop display prices which activly show item discounts/multipliers
- Config option to automatically resize the GUI for bedrock players
- Navigation bar action for the buy/sell screen to toggle buying/selling mode
- Support for sub sections using the item option 'section: Blocks'

Changed:

- Permissions to sell items('sellall.all', 'sellallitem.all', 'sellallhand.all', 'sellgui.all') are now defaulted
- Permissions to open shops('shop.all') are now given by default
- Command tab completion will no longer show if you don't have permissions
- It is no longer required to set a buy and sell price for an item

EconomyShopGUI v4.9.3

- Fixed adding items using '/addhanditem' on 1.8-1.12 would not differentiate types of wood/glass/wool/...

EconomyShopGUI v4.9.2

- Updated API to v1.3.0
- Fixed adding enchanted books using /addhanditem would not add the enchantment
- Fixed material 'hard_clay' not working on 1.12 or below
- Fixed adding items thru /addhanditem would throw erros on 1.8-1.12

EconomyShopGUI v4.9.1

- Sellall items button inside the sell screen would throw a error when no items found
- Fixed ProtocolSupport error when player joins server
- Transaction message would show the item displayname instead of item path

EconomyShopGUI v4.9.0

- Added support for use of a specific currency inside GemsEconomy
- All transaction logs inside the console and log file will now also contain the item path inside the shops.yml for better logging
- The 'EconomyShopGUI.shop.all' permission will now also properly inherit the shop sections as its children, making permissions easier manageable
- Added Italian and Simplified Chinese language files
- Updated all language files, see our wiki here for a wall of supported languages and everyone who contributed:
https://wiki.gpplugins.com/economyshopgui/file-configuration/languages#currently-supported-languages

EconomyShopGUI v4.8.2

- Command '/editshop addhanditem' command now also uses the item stack size
- Fixed /sellall hand not removing items on 1.8,1.9,1.10 servers
- Fixed not able to use Splash Potions on 1.8 as a category item

EconomyShopGUI v4.8.1

- Fixed API PostTransactionEvent price always being 0
- Fixed /sellall hand not removing items in 1.8
- Command execution thru command blocks not working

EconomyShopGUI v4.8.0

- Added 1.19 default shops.yml
- Added support for the item option 'instrument' which can be used on goat horns
- When selling multiple items, the transaction message will now have a hover event showing exactly which items have been sold.
- Fixed buy stacks translation not working
- Fixed purple lore lines with ProtocolSupport
- Updated API to v1.2.0

Code cleanup

EconomyShopGUI v4.7.5 | Hotfix

- Fixed bedrock players seeing purple lore lines on shop items
- Able to sell stacked spawners from WildStacker even though the sellPrice is disabled using /sellall inventory
- Fixed drop spawner EXP setting not working with default spawner provider

EconomyShopGUI v4.7.4

Fixed:
- Transaction message saying you've bought items using the sellgui instead of sold
- Able to sell upgraded spawners from WildStacker even though the sellPrice is disabled
- Splash potions apearing as normal potions in 1.8

Removed debug message

EconomyShopGUI v4.7.3

- Added spawner compatibility with MinableSpawners
- ChatColors are now strippid from transaction logs
- Fixed removing sections with the editshop command now removes it from the sections.yml and shops.yml preventing it to come back as a Example shop

EconomyShopGUI v4.7.2 | Hot fixes

- Fixed transaction log file overwriting existing logs
- Fixed /sellall command adding items instead of selling/deleting them

EcomomyShopGUI v4.7.1

- Added FROGSPAWN, OCHRE_FROGLIGHT materials to item table
- Fixed item index lore on 1.8-1.13 servers showing purple text
- Fixed using /sellall <item> will throw a error when having modded items in your inventory

EconomyShopGUI v4.7.0 || Full 1.19 support

- Added material support for all new 1.19 items
- Added SWIFT_SNEAK enchantment
- Fixed selling items using /sellall hand would give you a different sell price for the amount of items sold

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economy

shop

gui

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