5.0.0-pre12
- Fixed bosses tracking top players as online players instead of UUIDs
5.0.0-pre11 Changelog
- /ebkillall now kills bosses properly
- Disabling the plugin now kills all bosses
5.0.0-pre10 Changelog
- Fixed bosses with fire immunity taking damage from magma blocks
5.0.0-pre9 Changelog
- Added option to prevent bosses from entering boats and minecarts
5.0.0-pre8 Changelog
- Summons are now an effect
- Potion effects are now an effect
- Shuffle is now an effect
- Teleportation is now an effect
- Reworked entity config structure
Bosses made on previous versions will have broken summons, potion effects, shuffle chances, and teleportation configs.
Regenerate the base configs!
Read the wiki here: http://ecobosses.willfp.com/
5.0.0-pre7 Changelog
- Added
lightning-nearby-entities::::
effect
- Added /ebkillall to kill all living bosses
5.0.0-pre6 Changelog
- Updated to eco 5.0.0
5.0.0-pre5 Changelog
- Summons can now be bosses themselves
5.0.0-pre4 Changelog
- Updated to eco 4.3.1 config system
Requires eco 4.3.1 to be installed
5.0.0-pre3 Changelog
- Added targeting modes
Available modes are: random, closest, lowest-health, highest-health
5.0.0-pre2 Changelog
- Movement speed is now a multiplier
- Added target ticker so that bosses stay agroed
- Added effects system
- Added effect 'damage-nearby-players' which damages all nearby players every x ticks
5.0.0-pre1 Changelog
- Added boss tick system (backend)
This will allow for boss effects such as damaging nearby players every x ticks, and other similar effects. Expect 5.0.0 to bring massive improvements and changes.
4.2.0 Changelog
- New Boss: Alpha Wolf
4.1.1 Changelog
- Fixed health placeholder not updating
- Bosses and summons now instantly target players without being attacked first
4.1.0 Changelog
- Added %health% placeholder in entity name
4.0.0 Changelog
- Added command rewards for top damagers
- Added command rewards for nearby players
- Added chances for drops and commands
- Drops are now encoded as base64 to be more user-friendly
- Added spawn/death messages
- Added nametags to bosses
- Added world blacklists for bosses
- Added multipliers for projectiles and melee to control damage
- Fixed several bugs
- Added new Tarantula boss
- Added new Steel Golem boss
- Cleaned up code
3.0.0 Changelog
Illusioner is now EcoBosses
- Create custom bosses
- More customization
It's basically a completely new plugin, but all the illusioner functionality is still there - the default boss is the illusioner and it functions exactly the same.
2.5.4 Changelog
- Fixed /ildrop
2.5.3 Changelog
- Set override option to true by default
- Added persistent meta key illusioner:illusioner, set to 1i by default
2.5.2 Changelog
- Fixed all mobs dropping illusioner drops