
⭕️ AdvancedEnchantments ✅ 9.22.0
1.8 - 1.21 ⭐ 450+ Custom Enchants⭐ Enchantment Table & Anvil Support ⭕ Admin Items
9.5.28
Jan 1, 2024
Changes:
- Added SCREEN_FREEZE:<TICKS> effect to give the frozen effect for player, also slow them down
- Added ENTITY_EFFECT:<EFFECT> effect to run entity effect's on player, e.g. hurt https://hub.spigotmc.org/javadocs/spigot/org/bukkit/EntityEffect.html
9.5.27
Dec 27, 2023
Changes:
- Blocks broken by effects are now added to Player's Minecraft Stats
- Added %block tags% placeholder/condition
- Added AEAPI.registerEffect method to register custom effects
- Tinkerer's take-currency message is translateable
- WATER_WALKER now ignores lilypads
- Armor-items list doesnt accept non-armor items anymore
9.5.25
Dec 20, 2023
Changes:
- Updated how experience is dropped from mining multiple blocks (Spigot by default combines all EXP orbs into one)
- Added option to enable shift-right click to reveal admin items (e.g. mystery dust)
9.5.23
Dec 12, 2023
Changes:
- Added 1.20.4 support
- Added support for multiple soulbound items with REMOVE_ENCHANT effect
- Added FactionsKore support
- Fixed EXP issue with TRENCH and VEIN_MINER
- Updated trigger description with editor
- Fixed issue with oraxen and effects
9.5.20
Dec 2, 2023
This is a small update with how village trade calculations are done - you do not need to update if you don't use them.
9.5.9
Nov 11, 2023
Changes:
- PARTICLE effect now supports offsets as number with decimal
- Internal color handling updates to messages
- Updated SET_BLOCK effect with MINING trigger
- Tons of internal improvements
- Updates to BlockTrak broken block handling
9.5.8
Nov 8, 2023
Changes:
- Added possibility to have a cooldownMessage for when enchant is in cooldown https://wiki.advancedplugins.net/abilities/introduction#examples
- Some improvements in how leather armor is handled with armor sets
- Updated to handle BlockTrak better with custom enchants
- Improved ItemsAdder and TP_DROPS together
- Fixed an issue with Aoe targets
- Fixed issue with SHIELD_BLOCK when holding shields in both hands
- Removed REACH effect. It is currently not possible to consistently increase player's reach and more than half of hits wouldn't be registered with it
- Fixed small issue with randomizer
9.4.7
Oct 3, 2023
Changes:
- Updated Archer enchantment
- Add back health for potions on world switch
- DROP_HEAD now drops randomized skins
- Some updates with material smelting
- SlimeFun items will now work correctly with AE
- Fixed ItemsAdder items with KEEP_ON_DEATH trigger
- Fixed mcMMO telepathy herbalism drops
- Updated BlockTrak processing
- Small fix with TP_DROPS and aureliumskills
- Fixed ADD_EXP_MCMMO effect
- TRENCH no longer activates when putting fire out
9.4.2
Sep 14, 2023
Changes:
- Updated default armor sets configurations
- Fixed CATCH_FISH activating for mobs
- Fixed DISABLE_ACTIVATION
- Fixed armor sets not working with some 1-player triggers
9.4.1
Sep 11, 2023
Changes:
- Fixed issue with REMOVE_ENCHANT not activating correctly on death
- FIxed setting setGlowing to false not preventing item from glowing
- Fixed placeholders without targets
- Fixed aurelium skills double drops
9.3.17
Sep 5, 2023
Changes:
- Every entity spawned by this plugin will now have `ae-entity` metadata
- Improved off-hand trigger handling
- lootConfiguration.yml file now has a setting to pick excluded groups
- Veinminer no longer works on player-placed ores
9.3.16
Sep 1, 2023
Changes:
- Added better ItemsAdder support for armor sets - instead of setting customModelData, you can now just set `itemsadder` setting.
- Added a wiki entry on armorsets: https://ae.advancedplugins.net/configuration/armor-sets
- Improved plugin hook loading
9.3.15
Aug 30, 2023
Changes:
- Re-added nearby mobs and nearby players conditions
- Added hex color support to every message
- Improved 'has potion effect' and 'potion effect level'
- Added 'x double', y and z placeholders along with previous int x,y,z placeholders for locations
- NETHER_GOLD_ORE now drops correct drops
- Updated default nulify enchantment
- DEFENSE_PROJECTILE trigger now works with crossbows
- Fixed incorrect amount of potatoes and carrots with TP_DROPS
- Added x/y/z variables for %hit location% (eg. %hit location x%)
- Fixed CATCH_FISH trigger with MORE_DROPS
9.3.13
Aug 25, 2023
Added armor sets and custom weapons back! They are now fully supported with new abilities system.
9.3.12
Aug 19, 2023
Changes:
- Added /clear command support
- Slot Increaser now works with custom model data
- /apply command now works with non-armor items
- REPEATING trigger now defaults to 1s frequency if none is set
- REACH effect now works without a location target
- Fixed MORE_DROPS effect working with colored shulker boxes
- Fixed ADD_SOULS issue, now perfectly works fine with other effects
- Few other general code improvementds and clean up
9.3.11
Aug 16, 2023
Changes:
- AureliumSkillsHook now ignores cancelled loot drops
- Improved handling of custom enchants drag & drop on items
- Code improvements and clean-up
9.3.10
Aug 13, 2023
Changes:
- Added REMOVE_HEALTH:<HEALTH> - take entity's health away, ignores armor and does not play damage animation for player
- Added REMOVE_HEALTH_DAMAGE:<HEALTH> - Take entity's health away, ignore armor play damage animation for player
- BREAK_BLOCK effect can no longer break same block multiple times
- Resolved minor console error with MORE_DROPS effect
9.3.8
Aug 7, 2023
Changes:
- Added custom model data support for groups.yml file
- Fixed rare error with mining regen blocks
- Minor updates to new gkits.yml custom enchantments
9.3.7
Aug 3, 2023
Changes:
- A visual update to potion effects, instead of random numbers it now shows infinity symbol for permanent potion effects (e.g. on armor) (before -> after)
- Added better EFFECT_STATIC support for second hand
- Added /heal support for armor and held item effects
- Added permissions to plugin.yml file
- Fortune enchant now works with NETHER_GOLD_ORE
- Fixed trench-blacklist setting not working
- Readded "has enchantment in hand of" condition
- Fixed DISABLE_ACTIVATION not working
- Fixed targets being mixed up after WAIT effect
- Fixed /ae debug disable not disabling all debug
- Slot increaser item no longer shows banner pattern in lore
- Whitescroll item no longer shows banner pattern in lore
- Removed combo-limit from config.yml
- Fixed minor error with MORE_DROPS effect
9.3.5
Jul 30, 2023
Changes:
- Improved premade configurations
- A lot more work behind the scenes on in-game editor
- Improved AdvancedEnchantments UI support with plugin GUIs
- /ae pasteEnchants format improved
- Debug has been changed, more information is given with conditions