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Auction House 2.144.0

The most feature packed, up to date auction plugin on the market. 1.8-1.20 support in a single jar.

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2.80.3 Dec 7, 2022
Release Notes | 2.80.3

+ Fixed bug where when listing tax is enabled w/confirmation listing, if the player doesn't have enough money to complete listing it dupes the item.

2.80.2 Dec 2, 2022
Release Notes | 2.80.2

+ Resolve issue #23 (can be found on github)

2.80.1 Nov 30, 2022
Release Notes | 2.80.1
+ Fixed bug where the bottom row of glass panes could still be removed in bundle creation menu
+ The bundle creation menu now force closes when not using listing confirmation
2.80.0 Nov 25, 2022
Release Notes | 2.80.0

- Sell Menu (Select Listing Type): Added a button to return to the main auction house menu "/ah"
- Added a button to return to the previous stage of sale.
- When hovering over the clock, it should display the currently selected time, this time is not there.
- When entering the time and price in the chat, a new action bar with an example and valid time units
- Fixed /ah sell -b bug where you can take out the glass and the glass would be given to you on close
- When entering the starting bid price in the sell gui, if it is higher than the buyout price it will be set to half the buyout price instead of saying it's too low.

2.79.1 Nov 21, 2022
Release Notes | 2.79.1
+ Fixed money spent placeholder not working
+ Fixed bundle creation not storing each item
2.79.0 Nov 18, 2022
Release Notes | 2.79.0
+ Completely re-did the entire sell menu system. Rather than being a single menu, it's now a multiple step process.
+ Depending on what settings you enable/disable for auction house, the sell menu will open differently/show different options. The first menu will show either bin listing or auction listing, then next menu will let you place the item you want to sell or toggle the bundle mode which lets you insert multiple items. The last menu lets you customize auction time, bin price, starting prices, bid increments as well as toggling partial item purchases and buy out ability. 
+ Did the internal listing system, the new listing system is much cleaner and straight forward, that being said the old AuctionAPI#listAuction methods have been removed in favour of the AuctionCreator class.
+ Most if not all chat inputs have been moved to a title/subtitle based chat input system.
+ The new title/subtitle input also resolves the issue where when before typing in the chat would break commands until you relog. 
+ Fixed the bug when trying to delete transactions within a range, it would be ignored and result in the above issue.
+ Auction Filter click inputs can now be customized (changing category, sort type, and reset)
+ Player crashes/deaths/leaves will give back item in any of the sell menu steps. 
+ Merged the new core (used in Spawners, Vouchers, Skulls currently) into v2 of Auction House, same goes for v3 code. While there is no set date at all for v3, I've decided to just merge the code bases somewhat and gradually implement it while still keeping v2 separate in a sense. (i.e. v2 can call some of v3 stuff while v3 won't use anything from v2)
+ I think that's everything but you can just see all the commits made after the 2.78.0 commit here (https://github.com/kiranhart/Auction-House/commits/main)
 
(!) I should also note that, some auction settings may be different / not work the same in the new sell menu system. A lot has changed in the new system so somethings might not even be needed. Also sorry... you guys will have a bit of translation to do again 🏃‍♂️
2.78.0 Oct 19, 2022
Release Notes | 2.78.0
+ https://github.com/kiranhart/Auction-House/pull/13 (Custom table prefix for MySQL) 
+ https://github.com/kiranhart/Auction-House/issues/14 (Removed Database SSL option in config, in favour for connection string params instead)
+ Fixed a bug where when changing prices in the sell menu would cause the item placed in that menu disappear
2.77.0 Oct 18, 2022
Release Notes | 2.77.0
+ Added setting to disable player profile update console messages
+ Added back legacy placeholder %auctionhouse_total_money_earned%
+ If the currently selected filter a player is using gets disabled, it will be set to ALL on next rejoin 
+ When you disable the auction/bid system, the right click will stop functioning on the filter icon/item.
2.76.0 Oct 6, 2022
Release Notes | 2.76.0
+ Closed issue #9 (Items are deleted when dropped onto menu icons that cause gui close) (https://github.com/kiranhart/Auction-House/issues/9)
+ Added getTax() to AuctionEndEvent (https://github.com/kiranhart/Auction-House/issues/10)
+ Added getListingFee to AuctionStartEvent(https://github.com/kiranhart/Auction-House/issues/10)
+ Added additional title unique to bid items for discord webhook (when listing) (https://github.com/kiranhart/Auction-House/issues/4) 
+ Added "bid tracking", where it will charge players outright for the bid they placed, if they are outbid they'll get their money back, same goes if the item is cancelled/deleted (https://github.com/kiranhart/Auction-House/issues/5)
2.75.0 Oct 4, 2022
Release Notes | 2.75.0
+ Completely redid the statistic system (finished implementing guis) 
++ Added back /ah stats [player name]
++ /ah stats opens menu to view self statistics and leaderboard 
++ Added back self view statistics 
++ Added a leaderboard system for each auction statistic 
++ Added the ability to search / pullup online player statistics (/ah stats <player>
 
+ Added "filter whitelist uses durability" setting which goes on top of the filter uses whitelist only option which makes it only compare using the material name and durability. You'd likely not want to touch this as it was requested for a particular case.
 
+ Fixed a bug where when buying an item and you have any quantity of that item in your inventory which will cause it to "overflow (merge stacks with leftover in another stack)" it will show the leftover amount in the sale message.
 
**Upcoming Next Update** 
- Bid Tracking
- Custom discord message for new bid items
 
** Future or possibly v3 ** 
- Switch to DiscordSRV 
2.74.0 Sep 16, 2022
Release Notes | 2.74.0
+ Got rid of the old statistic system in favour of a new one (that being said the statistic command / gui has been temporarily removed, it will be back next update) 
+ Introduced more dynamic placeholders for global and player statistics (see https://docs.tweetzy.ca/official-plugins/auction-house/placeholders) 
+ Fixed bug where if you died whilst using the sell menu, the item you placed into the sell slot would not be dropped
2.73.1 Aug 30, 2022
Release Notes | 2.73.1

+ Fixed bug where when leaving/disconnecting from the server after placing an item into the sell gui and entering a new price, you'll not get it back on rejoin

2.73.0 Aug 25, 2022
Release Notes | 2.73.0
+ Added null checks regarding display stack meta and lore
+ If getFriendlyNumber is unable to short form a number for whatever reason, it will default to the normal , separated format.
+ Added setting to make the auction filter only use items manually added to categories using the /ah filter additem <category> command
+ Removed the old Confirm Listing GUI for a new version using consumers.
+ Also regarding the new confirm listing gui, fixed dupe when clicking the cancel button
+ When you click cancel within the confirm gui when listing a bundle, it will return the bundle items directly to you.
+ Updated internal core
2.72.0 Aug 18, 2022
Release Notes | 2.72.0
+ Fixed bug where sell gui would initially use min inc for start, vice versa
+ delete CityBuildStuffAPIHook
+ auction player data is persisted, (filter settings, and last listed time) between restarts
+ fixed issue where when using confirm listing and the sell gui, it will take the item in the player hand even if its not the item being sold
2.71.0 Aug 10, 2022
Release Notes | 2.71.0

+ Added option to disable specific admin menu options

2.70.3 Jul 28, 2022
Release Notes | 2.70.3

+ Fixed out of bounds error while checking time flag in sell command

2.70.2 Jul 27, 2022
Release Notes | 2.70.2

+ Fixed bug where sell menu would exit / not give item back if listing fee could not be paid

2.70.1 Jul 26, 2022
Release Notes | 2.70.1
+ /ah admin command subcommands/options each has their own unique permission now. See documentation for exact permissions.
+ Resolve onCommand issue regarding chat input and the sell menu (if the user ran /ah sell again while they should be entering a number, they would have lost their item) 
+ Added confirmation GUI to the bundle creation menu
+ Added confirmation GUI to the auction sell menu
+ Fixed bug with -t flag within /ah sell where it would interfere with other listing values (ie. say you specify -t 20 days, it would use 20 as a sell/bid start/ or increment price)
2.70.0 Jul 21, 2022
Feature & Bug Fix Update
+ Filter menu will disable categories based on config values now
+ Fixed bug where if the owner of a biddable item uses the buy now action, it will allow them
+ Using -t for custom listing times now ignores the default minimum listing time set in the config
+ Added /ah admin open <player> to open the main auction menu for a select player
+ Added listing information preview within the confirm listing and confirm purchase menus 
+ Added option to change embed colours for bids, listings, and sales for the discord webhook.
2.69.0 Jul 11, 2022
Bug Fixes + Minor Addition
+ Fixed issue with async adding and checks of full inventory.
+ When a player accepts a bid, if the winner's inventory is full the item should go to the collection bin or if enabled, dropped to the floor.
+ Fixed an issue with the transaction menu replacing the item names with the actual transaction id after the first view. 
+ Added a configuration option to show the controls for buying a specific quantity of an item (if the item allows it), not sure why this was removed in the first place o.O
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