
Chest Protect - Chest Lock 5.20.13
Protect chests, doors, furnaces, all blocks, GUI based, Flags, Economy, Full customizeable
- Fixed: Protection list duplication in menu
- Fixed: Default protection items list not being INHERIT
- Fixed: Pagination error
Please don't worry about when this plugin will add 1.19 support. It's designed to run just fine on new versions. An update with version specific additions will be posted once 1.19 is released.
+ Added: [Suggestion] Define sounds for GUI items
https://github.com/Angeschossen/General/wiki/GUI-Menus#sound
This version migrates your language files into a new format. Existing translations are kept. Please take a backup of your translation files anyway.
This update is a complete overhaul of the GUI menu framework. It contains several improvements and
suggestions that we received in the past. While this version has been tested, there might still be
minor issues that might affect the usability of a menu.
+ Added: PlaceholderAPI support for all GUI menus
+ Added: You can now define multiple slots for items in menus
+ Added: You can now define entry ranges for list menus
+ Added: You can now define common items to be set in each menu
+ Added: Define commands to be executed on item click
- Fixed: /cp untrust error
- Fixed: Player flags not saving if has no protections
The command framework has been refactored.
- All admin (!) commands have been moved to /chestprotect admin
- The tab completion has been improved and consistency across all commands is ensured.
- The permissions for /chestprotect admin <subcmd> subcommands have changed.
- Example: /chestprotect admin player <player> delete Permission: uspawners.admin.command.player.delete
- It follows the same format for each sub command of /chestprotect admin. No further explanation needed.
+ Changed: Admin command permissions starting with "chestprotect.admin.command"
+ Changed: Ignore unloaded worlds at LWC import
+ Added: [Suggestion] Lock objects as the server using /lock server
+ Added: [Suggestion] Add all protection types to group button
- Fixed: non-interactive protect block types won't get automatically protected on placement
+ Added: {cmd} placeholder to help messages
+ Updated: French translation files by @Nogapra
- Fixed: hashCode for chunk key collection
- Fixed: Required zero for eco-format
- Fixed: Dynmap marker not getting removed
only containers could be protected and for example not doors.
+ Changed: Renamed "chestprotect.containers." permission to "chestprotect.blocks."
+ Changed: Renamed "chestprotect.free.containers." permission to "chestprotect.free.blocks."
+ Added: [Suggestion] You can now parse placeholders from 3rd party plugins in chat messages via PlaceholderAPI.
This does not include GUI menus. Lands will only integrate into PAPI if you have any PAPI placeholders in the language file.
# Should protections take damage from tnt explosion to get unlocked?
allow-tnt: false
- Fixed: Duplicate config value enabled_10
+ Added: [Suggestion] You can now specify custom model data for item based economy. For that, a new item has been added in the gui file.
currency:
name: ''
lore: []
material: GOLD_INGOT
- Fixed: [#1589] Adding object to group does not update view state
- Fixed: Wrong group owner returned resulted in issues with assignments
- Fixed: Possible collision of protection coordinates
- Fixed: Group would be deleted if no protection type added
- Fixed: Group not deleting on player deletion