
Lands - Land claim plugin 7.15.14
Feature rich GUI, Taxes, Settings, Flags, Easy to use, Titles, Rewards, Dynmap, Upkeep, Rent, Wars
+ Added: [API] #getPosition method for me.angeschossen.lands.api.levels.Level
+ Changed: Cancel entity damage from tnt_griefing completely if tnt_griefing is disabled
- Fixed: Extra space in eco-format
- Fixed: [#1648] interact_container overriding interact_villager
- Fixed: interact_mechanism overriding interact_door
+ Added: Russian language (ru-RU) by @_sil3nce
- Fixed: Able to create a nation with a camp as the capital
- Fixed: Camps limit failing due invalid comp check
- Fixed: [#1643] Error trying to disable war_info menu item, that does not exist
- Fixed: [#1644] Able to move selection toll when selection is active
It will now disable the selection mode, if you move the tool
- Fixed: Missing eco format for next chunk cost papi placeholder
- Fixed: Missing eco format for upcoming upkeep payments
- Fixed: [#1646] Missing message: merge.nation
+ Added: [Suggestion] Option to only display nations on the dynmap:
# Should only lands, that are part of a nation, appear on the map?
# Note: This option requires server reload / restart.
only-nation: false
+ Added: {cmd} and {subcmd} placeholder to help messages
+ Changed: Disabled inactive player and land deletion in the default configuration @Bettanation
- Fixed: Towny import: Didn't import townblock, if town world not same as townblock
- Fixed: If teleportation destination was below 0, destination would be marked as unsafe
+ Added: [Suggestion] You can now use color codes in the "eco-format" option
+ Improved: The default GUI menu translation got a overhaul
Changes were only made to the default language file. No steps from your side a needed,
if you want to keep your current translation.
+ Improved: All GUI menus now use the same size by default: 45
+ Improved: Added visual indicators in the menus: which items are clickable
+ Improved: Group information in the menu: making it easier to read
- Fixed: Nation menu not opening the war menu, if state is preparation
- Fixed: Some invalid items in the GUI menus: The default translation was wrong
+ Added: confirm autocompletion to /lands unclaimall
+ Added: /unclaimall shortcut
+ Added: [Suggestion] Don't show lands in /lands list, which have no claims
+ Added: [Suggestion] Delete lands that have no claims and are older than x days
+ Improved: Made /lands admin convert more intuitive
- Fixed: Eco format for war menu and tribute menu
- Fixed: [#1627] Renaming land in menu would take /edit land instead of the current one
- Fixed: [#1627] /lands unclaimall not refunding claimblocks
- Fixed: Eco format at sending declaration (wars)
- Fixed: Role members menu of role is not opening
+ Added: [Suggestion] Disallow claiming for a player, if he's engaged in a war
+ Added: [Suggestion] Make points needed to win a war dynamic
# How many points does a team need to win?
# Calculation: <team with the smallest amount of members> * towin-per-player
towin:
per-player: 5
# Set a minimum amount of required points. This will be used if the calculation is smaller than minimum.
min_2: 100
- Fixed: [#1615] land cost being invalid at first land creation
- Fixed: Players being able to ban invaders from their land/area, so the invaders get temporarily teleported out of the land
- Fixed: Invalid cashback value due to claim-radius = 0 value
- Fixed: Invalid claim cost value due to claim-radius = 0 value
- Fixed: [#1601] Don't cancel inventory openings with no inventory holder
+ Added: When a war ends (no surrender) all capture flags, which are currently being captured by an invader of the winning team, will
be considered as captured. This will trigger the configured rewards, such as claiming the affected area.
+ Added: You can now specify a name and lore for placeholder items
- Fixed: [#1610] Fixed banned *passengers* could enter the land
- Fixed: [#1599] Initial claim radius counted towards cashback
The initial claim radius (if the value is greater or equals 1) will count towards the free claims amount
as initial claims at /lands create are always free.
- Fixed: [#1588] Amethyst cluster can't grow from area into another one, even if plant growth is enabled
- Fixed: Camps counting towards lands.ownlands limit
- Fixed: Claim markers not removed immediately at /lands admin deleteworld
+ Added: "delete.rented" message, which will appear if a player tries to delete the land, while sub areas are still rented or bought.
+ Added: [Suggestion] Option to completely disable flight control
# If you disable flight control, the FLY flag from roles.yml won't have any effect.
enabled_4: true
+ Improved: Automatically correct eco-format, if server uses item eco
- Fixed: [#1579] Visualization offset that caused the visualization to shift
+ Added: [Suggestion] make /nation create bypass the level requirement if you have the "nations.admin.nation_edit" permission
+ Added: [Suggestion] squaremap support
+ Added: Support for PlaceholderAPI placeholders in the land title/enter message
+ Improved: Update numbered permissions on operator change
- Removed: Pl3xmap support: Pl3xmap is no longer maintained by their authors. squaremap is a continuation.
+ Added: [Suggestion] destroying containers now uses the block_break flag instead of open_containers
- Fixed: [#1625] cashback message at camp deletion
# If you want your players activity to be more anonymous, you can specify an update interval.
# This helps to prevent enemies spying dynmap to track player activity.
# Time units: d, h, m, s -> Example: 1h
# Default: -1 = use default handling defined by Lands (recommended)
update_time: -1
+ Added: dynmap members list is now sorted by role
- Fixed: [#1605] Camps not expiring if land expiration (inactive players) is disabled
- Fixed: [#1623] Land expiration not executing in rare cases due to previous deletions
- Fixed: [#1627] Nation taxes menu: modifier items no displaying
- Fixed: Wrong eco format display at {revenue} placeholder in the nation menu
- Fixed: [#1617] /lands claim auto not executing
levels:
enabled_15: false
+ Added: [Suggestion] You can now parse placeholders from 3rd party plugins in chat messages via PlaceholderAPI.
This does not include GUI menus. Lands will only integrate into PAPI if you have any PAPI placeholders in the language file. @Baran123456
+ Changed: [Suggestion] 'eco-format' now defaults to '$#,###.00'
All currency symbols have been removed from the default language files.
Current installations are not affected by this change. Only new users.
If you however, regenerate your language files to default make sure you update your eco-format option.
- Fixed: [#1607] Duplicate config value
- Fixed: [#1610] Error at updating player skull for leaderboard on 1.18.x
- Fixed: [#1608] Message not found: player-offline
- Fixed: [#1608] Role with flag edit various settings can't rename land
+ Added: [Suggestion] Don't teleport to AIR/void if no safe location is found at flight disable process
- Fixed: [#1599] Error at building air itemch
wouldn't be connected to his land, try to create a new land. If he can't create a new land, then it won't claim.
# Force lands to claim near their claims.
force-near:
enabled: true
# Should claim attempts that would violate the force-near restrictions be treated as new lands?
treat-as-new: true
+ Changed: The force-near option is now located under land.force-near.enabled
You might want to edit it to your liking as it is enabled by default.
+ Changed: Renamed permission "lands.command.menu.others" to "lands.admin.command.menu" to prevent
accidents with wildcard perms.
+ Added: /lands admin wilderness settings are now saved in your SQLite or MySQL database.
If you JSON, nothing will change. Otherwise, you may need to re-configure your /lands admin wilderness flags,
if you want to disable any flags there. By default, all are enabled.
+ Added: New members_visitor and members_nation item to role menu to describe which players get this role assigned
+ Changed: Updated config doc that only REDSTONE particle color can be changed in the latest version