
Lands - Land claim plugin 7.15.10
Feature rich GUI, Taxes, Settings, Flags, Easy to use, Titles, Rewards, Dynmap, Upkeep, Rent, Wars
- Fixed: Mohist chat action input
- Fixed: {blocks} placeholder for sell signs
- Fixed: /lands leave - should only lands youre trusted in
- Fixed: Rental validation check causing bought areas to fail to load
- Fixed: Managed by nation item
- Fixed: Minecart protection check - performance
- Fixed: Infinite symbol for potion effects inside nation not displaying
- Fixed: Potion effect not getting removed when disabling in nation menu
The name options (name length etc.) for land and nation names have changed. You may need to re-configure them in config.yml and nations.yml.
+ Added: The name options for lands and nations were changed to give you more freedom and flexibility.
Also nations now have their own name config in nations.yml
# Land name options
name:
# Should spaces be allowed in land names?
# Spaces will be replaced with an underscore, when being displayed as a command parameter.
# Disabling this option at a later time, will also remove spaces from existing lands.
spaces: false
# Maximum land name length
# The maximum possible length is 80 when using MySQL and 32 when using SQLite (including color codes).
# How to filter names: https://github.com/Angeschossen/General/wiki/Messages#filter-swear-words-and-forbidden-names
length_2: 24
# Should colors be allowed in land names?
# Disabling this option at a later time, will also remove color from existing lands.
color_2: true
# Should land names be allowed to include formatting, such as bold, underlined etc.?
format: true
# Should numbers be allowed in land names?
numbers: true
# Allow only latin letters for land names?
# If enabled: They won't be able to use chinese letters etc.
only-latin: false
+ Added: Option to only allow latin characters for land/nation names
+ Added: Option to remove combat tag upon death
# Remove the combat tag upon death?
death-remove: true
- Fixed: Chat input for Folia
- Fixed: Potion effects in nation not persisting over restart
+ Added: [Suggestion] %lands_land_name_cmd% PAPI placeholder
- Fixed: Wait for player data to load before initializing tp - redis
+ Added: [Suggestion] {land} placeholder for storage menu title
- Fixed: Unknown message: area-not-exist
- Fixed: Upkeep alter being sent, even if upkeep disabled
- Fixed: /lands wild - action not disabling in rare cases
- Fixed: Tenant not persisting between restart
+ Changed: /lands delete
It now accepts a land parameter: /lands delete <land | here>
If you provide "here", it will delete the subarea you're standing in.
+ Changed: /lands leave
It now accepts a land parameter: /lands leave <land | here>
If you provide "here", it will remove you from the area you're standing in.
+ Added: parse hex color from 3rd party papi placeholders
- Fixed: Minor issues with bedrock menu
- Fixed: Placeholder parsing
- Fixed: /lands relations input
+ Added: Upkeep reminder broadcast message
- Fixed: Fly disable
- Fixed: Inbox parsing
+ Added: Specific mainblock for camps
+ Added: API to create camp etc. items
- Fixed: /lands deposit - cost display
- Fixed: Unhandled tp result if cancelled by 3rd party plugin
- Fixed: Disable fly
- Fixed: Turtle egg growth being limited by plant growth flag
- Fixed: Display of next upkeep collection