These placeholders work in FateHub's menus, scoreboards, messages, and tab list.
{status-serverbungeename}: Retrieves the status of a server.
{online-serverbungeename}: Retrieves the number of players online on a server.
{queued-serverbungeename}: Retrieves the number of players in a queue for a server.
{count:serverbungeename1:serverbungeename2:serverbungeename3}: Retrieves the total count of players across entered servers. (Example: Retrieves the total count of players on 3 servers)
{bungee-online}: Retrieves the total number of players on Bungee.
Note: The serverbungeename is the Bungee name of the server in lowercase.
Scoreboard Placeholders
<global_count>: Retrieves the total number of players on Bungee.
<player>: Retrieves the player's name.
<prefix>: Retrieves the player's prefix. (If using LuckPerms, the rank name will match its color.)
<rank>: Retrieves the rank of a player. (If your core is supported in cores.yml, the rank name will match its color.)
<suffix>: Retrieves the player's suffix.
<queue_server>: Retrieves the queue server name.
<pos>: Retrieves the position in the queue.
<in_queue>: Retrieves the total number of players in a player's queue.
Tab Placeholders
{player}: Retrieves the player's name.
{prefix}: Retrieves the player's prefix.
{rank}: Retrieves the rank of a player.
{suffix}: Retrieves the player's suffix.
{ping}: Retrieves the ping of a player.
PlaceholderAPI Specific
%FateHub_first_joined%: Returns the player's first join date.
The following placeholders require the player to be in a queue, as they are based on the player's status:
%FateHub_queue_pos%: Returns the current queue position for the player.
%FateHub_in_queue%: Returns the total number of players in the queue.
%FateHub_queue_server%: Returns the server the player is queuing for.
%FateHub_first_joined%: Returns the player's first join date.
queue.priority.1-50 - Grants priority access to specific queues. (1 being the highest)
queue.bypass - Bypasses all queue restrictions.
queue.bypass.servername - Bypasses the queue for a specific server.
hub.bypass.vis - Bypasses player visibility toggles.
This resource uses a License System to protect our plugin against leaks. This requires the server to be able to connect to the internet. If you have questions about if your server can run with our system please DM us. To confirm if you can connect the web