Skill-based fishing mini-game.
Are you tired of the boring, passive fishing on your server? FisFisFish transforms one of Minecraft's most monotonous activities into an exciting, skill-based minigame that will keep your players hooked for hours. This isn't just another plugin that adds new fish; it's a complete activity system designed to boost player engagement, integrate seamlessly with your server's economy, and provide long-term goals for your community.
🎬 In Action:
# FisFisFish plugin config
# how many points should 1 currency?. requires a Vault.
point-to-money-rate: 100
# Level settings
# You can add as many levels as you want.
# Levels should be sequential (1, 2, 3...).
levels:
'1':
next_level_exp: 1000
event_stages: 5
max_score_per_stage: 15.0
time_limit_per_stage: 3.0
'2':
next_level_exp: 2500
event_stages: 7
max_score_per_stage: 20.0
time_limit_per_stage: 2.8
'3':
next_level_exp: 5000
event_stages: 8
max_score_per_stage: 25.0
time_limit_per_stage: 2.5
# Reward fishes
# Define the fish to be given here according to the points the player earns.
# The December of points should not overlap.
rewards:
'1':
min_score: 0
max_score: 49.99
name: "&7Muddy Carp"
lore:
- "&8A common fish."
- "&7Point: &e%score%"
material: "COD"
'2':
min_score: 50
max_score: 99.99
name: "&bBrilliant Trout"
lore:
- "&fIt dazzles with its radiance."
- "&7Point: &e%score%"
material: "SALMON"
'3':
min_score: 100
max_score: 1000 # High any point
name: "&6&lGolden Perch"
lore:
- "&eAccording to legend, it brings wealth to the one who keeps it."
- "&7Point: &e%score%"
material: "TROPICAL_FISH"
/fish | Opens the interactive fish selling menu where players can sell their special catches. | fisfisfish.player.sell | Everyone |
/fisfisfish reload | Reloads all plugin configuration files (config.yml, messages.yml, gui.yml). | fisfisfish.admin.reload | OP |
If you like this add-on and want to support its future development, you can buy me a coffee! Any donation is greatly appreciated. https://ko-fi.com/fisfis