The Best wrapper for BungeeCord systems
/skw start [template_name] [server_name]
/skw stop [template_name] [server_name]
/skw delete
/skw refresh
/skw show
/skw stopall
/skw stopallfromtemplate
/skw startall
/skw startallfromtemplate
Permissions: skwrapper.use
[waze] (add|create) [[a] new] [skwrapper] server named %string% (from|with) template %string%
[waze] (start|begin) [skwrapper] server named %string% (from|with) template %string%
[waze] (stop|end) [skwrapper] server named %string% (from|with) template %string%
[waze] (remove|delete) [skwrapper] server named %string% (from|with) template %string%
[waze] (send|teleport) %players% to [bungee[cord]] server %string%
[waze] (stop|end|shut[ ]down) [skwrapper] proxy [server]
[waze] refresh [all] [skwrapper] server templates
[waze] (start|begin) all [skwrapper] servers
[waze] (start|begin) all [skwrapper] servers from template %string%
[waze] (stop|end) all [skwrapper] servers
[waze] (stop|end) all [skwrapper] servers from template %string%
[waze] [number of] online player[s] on bungee[cord]
[waze] [bungee[cord]] server[s] list, [waze] [bungee[cord]] list of server[s]
[waze] [bungee[cord]] %player% server", "[waze] [bungee[cord]] server of %player%
[skwrapper] (global|network) variable [(from|of)] %object%
[skwrapper] server %string% is online
[skwrapper] player join[ing]
ServersManager.getInstance().createServer(TemplatesManager.TemplateInfo templateInfo, String string)
String server = "test_server";
String template = "lobby";
TemplateInfo tp = TemplatesManager.getInstance().getTemplate(template);
ServersManager.getInstance().createServer(tp, server);
command /test:
trigger:
set network variable {mdr} to 5
set network variable {player} to player
set network variable {servers::*} to bungee server list
send "Before: %network variable {mdr}%" to player
set {wait} to network variable {mdr}
set network variable {mdr} to {wait}+4
send "After: %network variable {mdr}%" to network variable {player}
send "%network variable {servers::*}% <- servers" to player
set {servers::*} to "%network variable {servers::*}%,yo"
send "%{servers::*}% <- new servers" to player
send "%online player on bungee%" to player
reset network variable {servers::*}
send "reset: %network variable {servers::*}%" to players
on player join:
send network message "Salut %event-player% bienvenue sur le serveur Waze" to proxy players
send network title "Salut %event-player%" with subtitle "Bienvenue sur le serveur Waze" to proxy players for 1 second
send network actionbar "Salut %event-player%" to proxy players
run proxy command "alert Hello %event-player%"
on horse jump:
broadcast "Mdr %event-entity% a sauté"
on swim:
broadcast "Mdr %event-entity% nage"
command /addserver :
trigger:
add new server named arg-1 from template arg-2
start server named arg-1 from template arg-2
command /uuid:
trigger:
set global variable {player.%player's uuid%} to 1
send "Value: %global variable {player.%player's uuid%}%" to player
command /player:
trigger:
set network variable {player} to player
send "Bonjour" to network variable {player}
#Here is the main configuration for SkWrapper
prefix: '&cSkWrapper> '
server-lobby: lobby
min-port: 3000
max-port: 6000
server-jar: spigot.jar
templates-location: templates
servers-location: servers
#That is all, just have fun with SkWrapper! :D