 
                Mining has never been so easy!









Plugin Features:
Custom GUI
Custom contents
Pickaxe features support
Holograms Support
Compatibility
Coming soon..
/virtualmines give <player> <type> - Gives a specified type of mine to a player
/virtualmines list - Shows the list of available mines
/virtualmines reload - Reloads the plugin configurationvirtualmines.admin - Gives you access to all the admin commands
Example Mines:
# ============[VirtualMines]============= #
generation:
  # The amount of content that is going to be displayed
  amount: 50
  # Do not forget to include the REBUILD_BUTTON in the inventory pattern
  rebuild-price: 1000
  content:
    # You can add and remove all the content you need
    block-1:
      type: "BLOCK"
      item:
        material: "STONE"
      drop: "COBBLESTONE"
      percentage: 25
      experience: "0"
      allow-fortune: false
      allow-haste: true
      allow-mining-fatigue: true
      allowed-tools:
        - "PICKAXES"
    block-2:
      type: "BLOCK"
      item:
        material: "GOLD_ORE"
      drop: "RAW_GOLD"
      percentage: 5
      experience: "0"
      allow-fortune: true
      allow-haste: true
      allow-mining-fatigue: true
      allowed-tools:
        - "NETHERITE_PICKAXE"
        - "DIAMOND_PICKAXE"
        - "IRON_PICKAXE"
    block-3:
      type: "BLOCK"
      item:
        material: "DIAMOND_ORE"
      drop: "DIAMOND"
      percentage: 3
      experience: "3-7"
      allow-fortune: true
      allow-haste: true
      allow-mining-fatigue: true
      allowed-tools:
        - "NETHERITE_PICKAXE"
        - "DIAMOND_PICKAXE"
        - "IRON_PICKAXE"
    block-4:
      type: "BLOCK"
      item:
        material: "IRON_ORE"
      drop: "RAW_IRON"
      percentage: 15
      experience: "0"
      allow-fortune: true
      allow-haste: true
      allow-mining-fatigue: true
      allowed-tools:
        - "NETHERITE_PICKAXE"
        - "DIAMOND_PICKAXE"
        - "IRON_PICKAXE"
    block-5:
      type: "BLOCK"
      item:
        material: "MOSSY_COBBLESTONE"
      drop: "MOSSY_COBBLESTONE"
      percentage: 25
      experience: "0"
      allow-fortune: false
      allow-haste: true
      allow-mining-fatigue: true
      allowed-tools:
        - "NETHERITE_PICKAXE"
        - "DIAMOND_PICKAXE"
        - "STONE_PICKAXE"
        - "IRON_PICKAXE"
    block-6:
      type: "BLOCK"
      item:
        material: "COBBLESTONE"
      drop: "COBBLESTONE"
      percentage: 25
      experience: "0"
      allow-fortune: false
      allow-haste: true
      allow-mining-fatigue: true
      allowed-tools:
        - "PICKAXES"
    tnt-1:
      type: "TNT"
      item:
        material: "TNT"
      drop: "GUNPOWDER"
      percentage: 3
      experience: "10-20"
      # The radius must be an odd number
      radius: 3
      allowed-tools:
        - "PICKAXES"
        - "SWORDS"
        - "SHOVELS"
        - "AXES"
        - "HOES"
    executable-1:
      type: "EXECUTABLE"
      execute:
        - "EXECUTE_COMMAND: eco give %player% 10000"
        - "MESSAGE: &aYou have received &f10000&6$&a!"
        - "PLAY_SOUND: ENTITY_PLAYER_LEVELUP 100 1"
      item:
        material: "CHEST"
        name: "&e&lClaim a prize!"
        lore:
          - "&7Click here to claim your prize"
      drop: ""
      percentage: 1
      experience: "0"
      allowed-tools:
        - "HAND"
        - "PICKAXES"
        - "SWORDS"
        - "SHOVELS"
        - "AXES"
        - "HOES"
inventory:
  name: "&c&lVirtual Mine I"
  gui:
    # All the items that not appear in the pattern will be ignored
    pattern:
      - 'A O O O O O O O A'
      - 'A O O O O O O O A'
      - 'A O O O O O O O A'
      - 'A O O O O O O O A'
      - 'A O O O O O O O A'
      - 'A A A A R A A A A'
    # This item will be showed up if a button couldn't be loaded correctly
    default-item: "A"
    items:
      O:
        type: "MINE_CONTENT"
      R:
        type: "REBUILD_BUTTON"
      A:
        type: "GRAY_STAINED_GLASS_PANE"
        name: " "
        lore:
          - ""
hologram:
  # This functionality requires at least Holographic Displays
  enable: true
  title:
    - "&a&lVirtual Mine I"
    - "&7Blocks:"
    - "&f%content-left%&8/&f%total-content%"
item:
  material: PLAYER_HEAD
  # Valid when the material is a skull
  head: "454d9c488c3fbde5454e38619f9cc5b5ba8c6c0186f8aa1da60900fcbc3ea6"
  name: "&2&lVirtual Mine I"
  lore:
    - "&7Place this mine on the floor!"# ============[VirtualMines]============= #
generation:
  # The amount of content that is going to be displayed
  amount: 500
  # Do not forget to include the REBUILD_BUTTON in the inventory pattern
  rebuild-price: 1000
  content:
    # You can add and remove all the blocks you need
    block-1:
      type: "BLOCK"
      item:
        material: "OBSIDIAN"
      drop: "OBSIDIAN"
      percentage: 20
      experience: '0'
      allow-fortune: false
      allow-haste: true
      allow-mining-fatigue: true
      allowed-tools:
        - "PICKAXES"
    block-2:
      type: "BLOCK"
      item:
        material: "COBBLESTONE"
      drop: "COBBLESTONE"
      percentage: 50
      experience: '0'
      allow-fortune: false
      allow-haste: true
      allow-mining-fatigue: true
      allowed-tools:
        - "PICKAXES"
    block-3:
      type: "BLOCK"
      item:
        material: "STONE"
      drop: "STONE"
      percentage: 50
      experience: '0'
      allow-fortune: false
      allow-haste: true
      allow-mining-fatigue: true
      allowed-tools:
        - "PICKAXES"
    block-4:
      type: "BLOCK"
      item:
        material: "DIORITE"
      drop: "DIORITE"
      percentage: 50
      experience: '0'
      allow-fortune: false
      allow-haste: true
      allow-mining-fatigue: true
      allowed-tools:
        - "PICKAXES"
    block-5:
      type: "BLOCK"
      item:
        material: "ANDESITE"
      drop: "ANDESITE"
      percentage: 50
      experience: '0'
      allow-fortune: false
      allow-haste: true
      allow-mining-fatigue: true
      allowed-tools:
        - "PICKAXES"
    tnt-1:
      type: "TNT"
      item:
        material: "TNT"
      drop: "GUNPOWDER"
      percentage: 1
      experience: 10-20
      # The radius must be an odd number
      radius: 1
      allowed-tools:
        - "PICKAXES"
        - "SWORDS"
        - "SHOVELS"
        - "AXES"
        - "HOES"
        - "HAND"
inventory:
  name: '&c&lVirtual Mine II'
  gui:
    # All the items that not appear in the pattern will be ignored
    pattern:
      - 'A O O O O O O O A'
      - 'A O O O O O O O A'
      - 'A O O O O O O O A'
      - 'A O O O O O O O A'
      - 'A O O O O O O O A'
      - 'A A A A R A A A A'
    # This item will be showed up if a button couldn't be loaded correctly
    default-item: 'A'
    items:
      O:
        type: "MINE_CONTENT"
      R:
        type: "REBUILD_BUTTON"
      A:
        type: "BLACK_STAINED_GLASS_PANE"
        name: ' '
        lore:
          - ''
hologram:
  # This functionality requires at least Holographic Displays
  enable: true
  title:
    - '&c&lVirtual Mine II'
    - '&7Blocks:'
    - '&f%content-left%&8/&f%total-content%'
item:
  material: "PLAYER_HEAD"
  # Valid when the material is a skull
  head: '7840b87d52271d2a755dedc82877e0ed3df67dcc42ea479ec146176b02779a5'
  name: '&c&lVirtual Mine II'
  lore:
    - '&7Place this mine on the floor!'