
Clans - Player Grouping 1.6.2-R2
A premium player grouping plugin with chunk based land claiming and other unique features.
I'm terribly sorry for all those who have been waiting for a working release supporting versions over 1.21 the wait is finally over, me and my colleague have been busy with life and work but we managed to get free time to get everything up to speed for you
Go grab the latest labyrinth from [here] as-well!
UPDATE 1.6 PART {2.5/2}
- Add support for versions over 1.20 reaching 1.20.8 (data safe)
- Added missing configuration sections for reservoir
- Added ASCII font support for maps.
- Migrated teleportation utility to labyrinth.
- Readying kingdom feature addition with level calculation.
- Cleaned up teleportation
- Added font support for map rendering
- Fixed concurrency and other bugs with the default banks inlcuding permissions nodes not being configured properly & the log viewing not being displayed properly
- Fixed logging issues for legacy
- Reservoir feature disables if version is less than 1.9 due to missing code.
- Optimized GUI to not reset cursor position.
- Added ability to add short to itemname with colon to support all block types for legacy (Labybrinth update)
- Overhauled default GUI
- Item lore with linebreaks will show show properly in paginated menus (This includes clan logos {Labyrinth update})
- - New version support added.
- - Refactored most API (Time for a solid cleanup getting ready for the newer remodel)
- - You can now fully customize any chat channel including global chat however you want.
- - When having the clan map toggled on the map should now be more accurate to what chunk the player is in.
The plugin is transitioning into being called Tether, it will no longer be called clans. By update 2.0 most of the backend should be fully converted, as of now the base folder will be renamed automatically for you so no need to worry about any extra installation steps for this update, it should be a smooth transition.
Log:
- Transitioned from maven to gradle
- Made the help book customizable
- Made simple clan info customizable
- Fixed library problems by updating internal laby shade
- Added ability to upload & purchase unique player heads for usage.
- Added /cla debug console command to debug all clans simultaneously and post results to a hastebin link.
- A spanish translation has been turned in and is now available.
- Some loading procedures were accidently blocked durring debugging a while back and they are now unblocked (allowing for stuff like the roster selection screens to cache).
- Fixed roster selection gui's not doing anything.
- Reloading of everything was made more fluent when converting translations.
Pair this update with the new labyrinth 1.8.1 update to get rid of those pesky warning messages in console when using GUI! Totally optional as being on at least 1.8.0 means functions will work just the same.
- Fixed bug with main menu only caching one instance.
- Added new raid-shield modes
- Added new configurable max power amount
- Removed deep-edit option in exchange for gui toggle option
- Updated to panther/labyrinth
- Fixed dynmap addon renaming command to /c globe (has automatic detection)
- Added ability to toggle use of world whitelist.
- Added level adjustment section allowing the configuration of power/claim gains and deductions
- Added / Finished reservoir feature.
- Added api ability to send money to clans (ClanBank)
- Fixed (possibly new) bug with claim bucket interaction.
- Fixed bug with clan logo placement.
- Fixed bug with claim saving making usage of /c unclaim all buggy.
- Added plugin dependency load after option for clan addon abstraction.
- Fixed bug with claim building/breaking and raiding.
- Added configurable max war amount.
- Replaced ask a question gui with a configurable book.
- Fixed missing invite section in messages.yml file.