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EcoEnchants 12.22.0

A custom enchantments plugin that doesn't suck.

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10.40.1 Oct 28, 2023
10.40.1 Changelog

- Fixed projectile_hit not working correctly

10.40.0 Oct 24, 2023
10.40.0 Changelog

- Added damage_offhand effect

10.39.2 Oct 22, 2023
10.39.2 Changelog

- Improved soulbound for Paper users

10.39.1 Oct 19, 2023
10.39.1 Changelog
- AureliumSkills integration will no longer load if EcoSkills is installed
- Fixed is_behind_victim
10.39.0 Oct 14, 2023
10.39.0 Changelog

- Added is_passive filter

10.38.0 Oct 2, 2023
10.38.0 Changelog
- aoe and aoe_blocks now supports its effects having their own conditions, filters, mutators, and generic arguments
- API: Combined and deprecated MultiplierModifier and AdditionModifier. The replacement is now IdentifiedModifier
10.37.0 Sep 26, 2023
10.37.0 Changelog
- Fixed victim placeholders (Thanks PQguanfang!)
- Improved give_food effect (Thanks Keegan!)
- Added give_saturation, set_food, and set_saturation effects (Thanks Keegan!)
- Added replant_crops effect (Thanks Callum!)
- Fixed empty slots sometimes passing conditions like in_mainhand, in_offhand, etc.
- Cleaned up ItemData and ItemPoints
- Added option to not always process blocks with telekinesis, improves compatibility with other plugins
10.36.2 Sep 22, 2023
10.36.2 Changelog

- Added 1.20.2 support

10.36.1 Sep 20, 2023
10.36.1 Changelog

- Fixed console spam caused by Paper ItemStack#isEmpty change for people not on the latest version

10.36.0 Sep 17, 2023
10.36.0 Changelog

- Nested chains now support their own Conditions, Mutators, Filters, and generic arguments like 'chance', 'repeat', 'cooldown', etc.

10.35.4 Sep 13, 2023
10.35.4 Changelog
- Fixed color parsing in run_command and run_player_command
- Fixed plugin not starting up on paper 1.17.1
- Fixed standing_on_block not working for non full-height blocks
- click_entity trigger now only fires for living entities
10.35.3 Sep 7, 2023
10.35.3 Changelog
- Fixed spectral and tipped arrows not working with bow_attack
- aoe and aoe_blocks now start at the player's eye location
10.35.2 Sep 2, 2023
10.35.2 Changelog
- Fixed beam and scan_in_front AOE shapes not working properly
- particle_line effect now fires from eye height
- Fixed bugs with counters
- Fixed empty_bucket
10.35.1 Sep 1, 2023
10.35.1 Changelog
- Fixed default targets.yml
- Added better error logging for invalid target slots
10.35.0 Aug 31, 2023
10.35.0 Changelog
- Added aoe_blocks effect, works the same as aoe but affects blocks instead of entities
- Effects given to aoe and aoe_blocks now also have the location of the entity/block, useful to have particle animations etc
- Added beam AOE shape
- break_block effect now prevents re-triggering of other block mining effects (e.g. mine_radius)
10.34.0 Aug 30, 2023
10.34.0 Changelog
- Fixed alt_click firing twice if clicking on a block
- Added location to consume trigger (allows more effects to be used on it)
- Added item data system, like item points but for strings: comes with two new effects (set_item_data, remove_item_data), and two new conditions (has_item_data, item_data_equals).
- Added %libreforge_item_data_<key>% placeholder to be used with items
10.33.0 Aug 30, 2023
10.33.0 Changelog

- Improved slots! Enchants can now activate in specific slots like 9, 10, 11, etc, and you can specify a list of slots for the enchant to activate in like this:
slot: "mainhand, 9, 10"

10.32.0 Aug 26, 2023
10.32.0 Changelog
- Added is_falling condition
- Added is_flying condition
- Added is_boss filter to replace only_bosses and only_non_bosses
- Fixed play_sound
- API: Improved SlotType to be more general-purpose
- Fixed deprecation messages not being sent. You may get warnings in console when updating, just update your configs with what the warnings say
10.31.2 Aug 23, 2023
10.31.2 Changelog
- Fixed set_item_points not working in most situations
- Fixed set_custom_model_data not working in most situations
- Fixed item_durability_above and item_durability_below filters not always working as expected
10.31.1 Aug 19, 2023
10.31.1 Changelog

- Fixed projectile_hit not working properly

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