UpgradeableSpawners - Levels icon

UpgradeableSpawners - Levels 4.15.9

Spawner Upgrades, Limits, Entity Stacking, Butcher, Entity Shop

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3.3.0 Sep 13, 2022
Logging, Cancellations

+ Added: Option to allow/ignore cancellations of entity spawns, because of 3rd party plugins

  # Should entity spawn cancellations from 3rd party plugins be allowed?
  # While disabling this option might be helpful, if you want to exclude upgradeable spawners spawn rate from being
  # limited by 3rd party plugins, it might have unintended results with, for example, stacking plugins.
  allow-cancellations: true




+ Added: Debug option

    # Configure logging
    logging:
      # We might ask you to enable this, when you submit a bugreport.
      debug: false

 

3.2.13 Sep 10, 2022
Name, Teleport

- Fixed: Entity type name not applied in main menu from entities.yml
- Fixed: [#2089] Unknown message for teleportation progress

3.2.12 Aug 26, 2022
Executable Items

- Fixed: Incompatibility with executable items

3.2.11 Aug 23, 2022
Spawn Location

+ Improved: Evaluation of spawn location when no-conditions enabled

3.2.10 Jul 22, 2022
Saving

+ Improved: Spawner saving procedure

3.2.9 Jun 27, 2022
Spawn Event
This change is experimental. I'm not able to test compatibility with all 3rd party plugins that exist.

+ Improved: Spawn event handling
    Entities are no longer spawned pre spawn, no need to .remove it if cancelled
3.2.8 Jun 21, 2022
Spawn Location

- Fixed: [#1998] Wrong spawn loc if no-conditions disabled

3.2.7 Jun 20, 2022
API, Entity Stacking

+ Added: API: getSpawner
+ Improved: Compatibility with entity stacking plugins
- Fixed: Minor issue with no-conditions leaving one spawn in edge cases

3.2.6 Jun 16, 2022

+ Changed: Adjust spawn height for spawn task
- Fixed: Error at filtering player

3.2.5 Jun 15, 2022
Block Spawn

- Fixed: Spawn in block when spawn task enabled

3.2.4 Jun 10, 2022
Pagination

- Fixed: logging option toggle
- Fixed: Pagination error

3.2.3 Jun 7, 2022

Please don't worry about when this plugin will add 1.19 support. It's designed to run just fine on new versions. An update with version specific additions will be posted once 1.19 is released.

+ Added: Option to disable api event logging

logging:
  # Should UpgradeableSpawners log cancellations of events. This happens if 3rd party plugins cancel these events.
  # By having this option enabled, you can always check if a 3rd party plugin cancelled a spawn for example.
  api-events: false
3.2.2 May 18, 2022
Spawner Event

+ Changed: [#1975] Additional spawns now call the SpawnerSpawnEvent to make sure other plugin's functionality is triggered.

Additionally, the API provides a method to check whether an entity was spawned by a UpgradeableSpawner: https://github.com/Angeschossen/UpgradeableSpawnersAPI/blob/497fa4a2666fa68c8bb09808d7dcbec6423089c8/src/main/java/me/angeschossen/upgradeablespawners/api/UpgradeableSpawnersAPI.java#L21

3.2.1 May 16, 2022
Language

+ Added: Option to always use default translation

  # Force default language? This will make changes to language files impossible and will always use the default.
  # This will always replace existing strings with the default ones.
  # You should only use this option if your language matches "en-US".
  force-default: false



+ Added: Chat and GUI language files now accept the alternative file name format <plugin>-<chat | gui>-<language>.yml

- Fixed: Entity type display skin in main menu

3.2.0 May 12, 2022
No Conditions Option

+ Added: [Suggestion] Option to ingnore all spawning conditions:
# Should a spawner always spawn entities? That means that there are no spawn conditions, except the levels from levels.yml (except player_range).
# All spawners will be able to spawn in air and underwater. There are no restrictions.
no-conditions: false

3.1.2 Apr 30, 2022
No AI

+ Added: Persistent no AI with water pushing:

  # Should spawned entities from an upgradeable spawner have AI?
  # If set to false, these entities will not move, but will still be pushed by water.
  # This helps to improve server performance.
  # NOTE: This setting requires server reload / restart.
  no-ai: false
3.1.1 Apr 29, 2022
WildStacker No AI

- Fixed: [#1924] No AI option in combination with WildStacker

3.1.0 Apr 25, 2022
Read: GUI

This version migrates your language files into a new format. Existing translations are kept. Please take a backup of your translation files anyway.

This update is a complete overhaul of the GUI menu framework. It contains several improvements and
suggestions that we received in the past. While this version has been tested, there might still be
minor issues that might affect the usability of a menu.

+ Added: PlaceholderAPI support for all GUI menus

+ Added: You can now define multiple slots for items in menus

+ Added: You can now define entry ranges for list menus

+ Added: You can now define common items to be set in each menu

+ Added: Define commands to be executed on item click


+ Changed: Make level arguments at /uspawner admin give optional

3.0.3 Apr 18, 2022
GUI Hotfix

- Fixed: GUI not creating

3.0.2 Apr 17, 2022
Confirm Message

+ Added: Individual confirm message for /spawner get

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