
☄️ Oraxen 1.190.0
» Create custom items, automatically generate, compress, protect and upload your resourcepack!
Here is the changelog:
- Make pack-validation ignore default entity textures
- Fix Oraxen Inventory height-offset
- Improve Lands Protection and Interaction rules
- Fix issue with settings.yml not updating from some old versions
- Tweak some default settings
Here is a new update by Boy, I hope you like it.
This is the changelog:
Have a great day,
Thomas
Quick fix for issue with plugin not loading when settings.yml was outdated
Hey there,
Here is a new update by Boy, I hope you like it.
This is the changelog:
Have a great day,
Thomas
Hey there,
Here is a new update by Boy, I hope you like it.
This is the changelog:
- Fix StorageMechanic always opening Ender Chest
- Fix StorageMechanic being openable in protected areas (WorldGuard, Lands etc)
- Fix glyphs not showing in chat via placeholder
- Add `piglins_ignore_when_equipped` to MiscMechanic (Armor-slots, hand and offhand)
- Fix items dropping incorrectly when placed next to StringBlock block
- Fix issue with tall StringBlocks replacing blocks when placed
- Fix issue with Gestures on 1.19.4 servers
* Shader is still broken so playerheads will not function correctly
Have a great day,
Thomas
Fixes issue from previous release where non-default entries in Oraxen Inventory, which did not specify a title, would cause an error
Hey there,
Here is a new update by Boy, I hope you like it.
This is the changelog:
- Add 'compostable' to Misc Mechanic
- Fix placing OraxenBlocks and Furniture against stairs, fences and some other block types
- Fix MmoItems not being usable in drops and FoodMechanic replacementItem
* Needs two properties, `mmoitems_id` and `mmoitems_type`
- Fix some mechanics triggering when interacting with chests and other blocks
* LifeLeech, Backpack, Thor, WitherSkull, Fireball and EnergyBlast-Mechanics
- Fix block and furniture drop locations
- Changes to oraxen_inventory settings
* Titles now are full text rather than only supporting glyphs
* Title is now able to be specified for individual sub-categories aswell as main_menu
- Change how hide_scoreboard_shaders is loaded
* If updating from an older version, delete `rendertype_text` files in Oraxen/pack/shaders/core
- Fix issue with old seat-furniture
For Developers:
- Updated some API Methods and added more parameters to all Furniture and Block events
Have a great day,
Thomas
Hey there,
Here is a new update by Boy, I hope you like it.
This is the changelog:
- Add OraxenPackUploadEvent
- Prevent cauldrons from washing custom armor
- Move settings for automatically updating items
- Fix ItemUpdater overriding renamed items
* Old OraxenItems that were renamed will be reset once after updating
* If renamed again they will not be reset
- Fix durability being reset on updating item
- Fix DurabilityMechanic durability being reset when updating item
- Add setting to always override renamed items when updating
- Update pt-BR language file
Have a great day,
Thomas
Hey there,
Here is a new update by Boy, I hope you like it. This is the changelog:
- Add `disable_vanilla_interactions` to Misc Mechanic
- Add toggle for unicode / placeholder for tab completion
- Add CrashClaim support
- Fix incompatibility with some custom crate plugins
- Tweaks to experimental pack-validation settings
- Fixes for directory-based atlas-generation
- Fix issue with long pack-loading times in some cases
- Fix issue with experimental pack-validation settings
- Remove some unused default assets
Have a great day,
Thomas
Hey there,
Here is a new update by Boy, I hope you like it. This is the changelog:
- Add `disable_vanilla_interactions` to Misc Mechanic
- Add toggle for unicode / placeholder for tab completion
- Add CrashClaim support
- Fix incompatibility with some custom crate plugins
- Tweaks to experimental pack-validation settings
- Fixes for directory-based atlas-generation
- Fix issue with long pack-loading times in some cases
- Fix issue with experimental pack-validation settings
- Remove some unused default assets
Have a great day,
Thomas
- Verify that all textures and models follow Resourcepack rules