
SurfEvents 2.2.4
Add Speedbuilders, Skywars, Blockparty, HorseRace, Bomberman, and more to your survival server!
- added a new option on config.yml:
remove-exp: false
if true, player exp will be removed and saved on a file when joining an event. If false, nothing will change regarding exp
- Fixed a bug where if the player left the event on sheepwars leting zero players on their team the game didnt ended.
- Fixed a bug regardin players leaving events at "starting" phase.
- Fixed some bugs regarding bossbar.
- Added color to team selection items.
- Now itemswap will also be cancelled on events that cancels moving inventory items.
- new values for some games (paintball, quake, topkiller and sheepwars):
tie-break-message: message displayed on the bossbar when there is a tie break on the event (for sheepwars it will be displayed on chat).
- Added a missing tie break for quake.
- Now tie breaks will have a delay, if the players dont score by the end of the tie break, the event will finish without winner.
Added new message on config.yml:
- no-permission-message-join: "You don't have permission to join the event."
Fixed issue regarding minimessage usage on team events.
Fixed issue on hotpotato minigame and on topkiller.
Changed the way the player info is saved. Added some log messages in case there is an exception.
Added new value for bossbar in some events, it works for paintball and topkiller:
- tie-break-message: "Next to score will be the winner"
- Fixed some wrong typos
- Fixed an issue on topkiller when the death cause wasnt by a player
- added missing entrance value to topkiller
- Changed the configuration for the sidebar to another section on the ingame editor (Scoreboard)
- Now team names for minigames like capture, paintball and sheepwars should not have color codes before the tag.
- Added some missing information about color codes usage on the in-game editor.
- In hot-potato, a random player will be selected to hold an potato, they must pass the potato to another player to avoid keep it when the timer reaches zero. The last player remaining will be the winner.
Also some bug fixes on fight and parkour.
Added more options to the events:
- command-on-leave: Commands that will be executed for every player that leaves the event. Executed only when the player leave the event, and not when they go to spectator. Placeholders: %player%
- global-commands-on-announce:List of commands that will be run everytime an event starts announcing.
- global-commands-on-start: List of commands that will be run everytime an event starts.
- global-commands-on-finish: List of commands that will be run everytime an event starts finishes.
- warmup-scoreboard: Scoreboard content displayed on warmup phase.
New placeholders:
- %surfevents_current_game_info%: Return the "join-message" value of that game.
- %surfevents_minimum_players%: return the minimum amount to start the event.
- %surfevents_starting_amount%: Return the amount necessary to start the warmup phase.
- %surfevents_is_playing%: Returns if the player is in a event.
Parkour:
restart-instead-of-eliminate: Teleport players to the entrance instead of eliminating them? Requires eliminate-water set to true.
height: value on height to eliminate/teleport player
Some bug fixes on speedbuilders and parkour.
- Fixed a bug where player were able to save another players while inside prison.
- Added missing bossbar configuration in some events.
- Fixed a bug on speedbuilders where you still received the items after leaving the event.
- removed some unused configs from some gamefiles
- Updated the description of some values in the in-game editor.
- Fixed a bug where players were not being teleported to entrance on runner
- fixed an issue caused on the latest update where players weren't able to enter spectator mode.
- Now the issue regarding maximum life was fixed
- Now players wont be aply to take/apply damage on fight/sumo if not fighting.
- Fixed a bug on capture where the console were displaying an error message
- Changed the way the player health is saved to fix a bug that was preventing players to join/leave events.
- Fixed a bug on frog setup
- Fixed a bug where players with a maximum life lower than 20.0 could not join an event.
- Now furnaces will be cleared after a sky-wars event finishes.
- Now when you join an event, your game-mode will be changed to survival (your previous game-mode will be saved and restored later)
- Fixed issue on sumo event
- Added the missing boss-bar showing the timer on horse-race
- Now the messages of fight and sumo will be only sent to players that are in the event, and not every players in the server
- Fixed a bug where the players were not able to leave an event if they were on spectator.
- Fixed an issue where spectators could teleport to players outside the arena.
- Fixed an issue where players were not able to join when in warmup time.
- Added an game limit time for more games (bomberman, skywars).
- Added some missing values on some gamefiles.
- Now player experience will be stored inside the data/info directory, so they won't be able to use their xp in games like skywars.
Added an option to apply slowness when capturing sheep on sheepwars.
Added a way to remove only a specific line of a string list on in-game editor
Changed some listeners priorities to avoid cancellation due to some group management plugins.
Fixed some bugs on skywars minigame
added two new messages on skywars (check the wiki)