7.5.2 Changelog
- Added support for having pets function as an extension of the player in combat
7.5.1 Changelog
- Fixed import from EcoSkills in entity_item_drop trigger
7.5.0 Changelog
- Added entity_item_drop and block_item_drop triggers
- Added autosmelt effect
7.4.1 Changelog
- Added arrow_damage and fire_ticks to arrow_ring effect (Thanks OfTeN!)
7.4.0 Changelog
- Added above_balance and below_balance conditions for economy plugins
7.3.0 Changelog
- Added food_multiplier effect
- Fixed hunger_multiplier affecting eating
7.2.1 Changelog
- Added optional 'every' setting to all triggerable effects: see how to use it here: https://plugins.auxilor.io/all-plugins/configuring-an-effect#the-sections
7.2.0 Changelog
- Added gain_skill_xp trigger (Requires EcoSkills)
7.1.2 Changelog
- Optimized location-based conditions (in_water, in_air, in_biome, in_world, above_y, below_y)
7.1.1 Changelog
- Added update-item-names option
7.1.0 Changelog
- Added skill_xp_multiplier effect (Requires EcoSkills)
- Fixed potion_effect not working with mine_block trigger
7.0.2 Changelog
- Fixed Aurelium Skills integration
7.0.1 Changelog
- Fixed cooldowns not working
7.0.0 Changelog
- Recoded entire plugin in kotlin
- Updated to eco 6.17.0
- Improved config, configs are not backwards compatible, but cross-reference with the wiki to see the changes (relatively minor, shouldn't take very long to move your sets over)
- Crystals and Shards can now have their item specified per-set and per-tier
- Removed various bits of legacy code
6.9.0 Changelog
- Added onlyNonBosses filter
6.8.3 Changelog
- Fixed conditions being ignored on triggered effects
6.8.2 Changelog
- Fixed arrow_ring not working
6.8.1 Changelog
- Fixed has_permission condition not working
- Fixed /ecoarmor give not setting tiers correctly (Thanks OfTeN!)
6.8.0 Changelog
- Added placeholder_equals, placeholder_less_than, placeholder_greater_than, and has_skill_level conditions
6.7.1 Changelog
- Fixed effects being applied incorrectly (Thanks OfTeN!)