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Dungeons+ 4.0.15

All-in-one dungeon creator. Create unlimited, timed dungeon experiences with your own builds

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4.0.15 10 days ago
Patch 4.0.15 - Procedural Fixes & Player Data Optimizations
  • Fixed structures in procedurally-generated dungeons not loading correctly.
  • Fixed loot and commands being given to players on entity deaths in dungeons when they are not part of the dungeon session and are teleported in (player abuse fix).
  • Added significant optimizations to player join events to reduce plugin performance impacts.
  • Added significant optimizations to dungeon end events to reduce plugin performance impacts.
4.0.13 18 days ago
Patch 4.0.13 - Procedural Dungeon & Instancing & Party Fixes
  • Procedural dungeons can now be pre-generated correctly within grids
  • Added fix to ignore "Custom Menu Name" value if it’s not a valid menu from the Menus plugin for the dungeon join menu
  • /dungeons reload now refreshes settings and language files
  • Added blocks between instances within grids, now set to 100
  • Added fix for MMOCore automatic party grouping, will now remove players from dungeon party if players are removed from the MMOCore party
4.0.11 27 days ago
Patch 4.0.11 - Procedural & Stats & Placeholder Fixes
  • Fixed generation for Procedural dungeons
  • Fixed command regions not kicking out players if they haven’t completed the specified quest
  • Fixed /dungeons stats command, now shows correct leaderboards
  • Added new /dungeons stats reload command to manually update analytics instead of waiting for a data refresh
  • Fixed %dungeons_dungeonleaderboard:<dungeonID>:<1-10>% placeholder, now shows accurate leaderboard stats
  • Fixed dungeon cooldown placeholder showing incorrect time format
4.0.10 30 days ago
Patch 4.0.10 - Checkpoint & Player Placeholder Fixes
  • Fixed dungeon checkpoints not teleporting players properly after respawning, or using the checkpoint teleport command.
  • Added new <player-uuid> placeholder for commands, will be replaced by the player's UUID. All dungeon commands that require a player now accept both player name or UUID.
4.0.7 Aug 8, 2025
Patch 4.0.7 - Whitelisted Commands Policy & Instance Performance Improvements & Miscellaneous Fixes
  • Added Whitelisted Commands policy type
  • Added fix for instance generation to significantly improve performance - will not rollback pre-generated instances
  • Added fix for Procedural integration errors when Procedural maps shutdown
  • Added fix for placed structures loaded without a location -> will be skipped upon structure refresh
  • Added fix for platform and wall structures on refresh -> will not function if disabled
  • Added fix for grid model controller errors
4.0.6 Aug 4, 2025
Patch 4.0.6 - Dungeon Join Countdown & Reload & Configuration Menu & Requirement Message Fixes
  • Added fix for reload command
  • Added fix for ordering of assets in menus, should be alphabetical
  • Added fix for required permission, key, and quest messages spamming chat even when no value has been specified
  • Extended duration between required permission, key, and quest messages to prevent chat spam
  • Added message when entering editor mode indicating which command to use to exit
  • Added ability to cancel the start countdown for a dungeon if a player uses the dequeue action (for non-seamless dungeons with join configuration start countdown seconds)
4.0.4 Jul 27, 2025
Patch 4.0.4 - Dungeon Keys & Loadout Inventory Return & Seamless Walk Out
  • Added allowWalkOut option within the Leave Configuration for the dungeon: If the dungeon is seamless (toggled within the Generation Configuration), the player can leave the dungeon region without being teleported back in
  • Fixed permission errors triggering for structures even if empty
  • Fixed dungeon keys not saving when being specified in Join Configuration
  • Fixed dungeon keys not being taken correctly from players upon dungeon join
  • Fixed inventories not being properly restored if the player enters a dungeon with loadouts/classes
4.0.1 Jul 22, 2025
Patch 4.0.1 - Structures/Quests/Editor Mode
  • Fixed renaming structure and quest configurations causing existing placed structures and quests to become out of sync with the parent configuration. When renaming the parent configuration, all placed structures and quests will be associated with this new name.
  • Fixed items being taken from hotbar when exiting editor mode.
  • Fixed server crashes upon start due to lootchests not being populated with the minimum number of items.
4.0.0 Jul 19, 2025
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